Film Analysis Guide
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Introduction
    What This Guide Covers
    How this Guide Is Organized
    Navigating the Guide
    Conventions Used in this Guide
    Additional Resources
    Feedback
    Credits

1 Basic Terms
    auteur
    diegesis
    editing
    flashback flashforward
    focus
    genres
    mise-en-scene
    story/plot
    scene sequence
    shot

2 Mise-en-scene
    I Decor
        rear projection
    II Lighting
         three-point lighting
         high-key lighting
         low-key lighting
    III Space
         deep space
         frontality
         matte shot
         offscreen space
         shallow space
    IV Costume
    V Acting
         typage

3 Cinematography
    I Quality
         color
         contrast
         deep focus
         shallow focus
         depth of field
         exposure
         racking focus
         rate
         telephoto shot
         zoom shot
    II Framing
         angle of framing
         aspect ratio
         level of framing
         canted framing
         following shot
         reframing
         point-of-view shot
    III Scale
         extreme longshot
         longshot
         medium longshot
         medium close-up
         close-up
         extreme close-up
    IV Movement
         crane shot
         handheld camera, steadycam
         pan
         tilt
         tracking shot
         whip pan

4 Editing
    I Devices
       a) Transitions
              cheat cut
              cross cutting, aka parallel editing
              cut-in, cut away
              dissolve
              iris
              jump cut
              establishing shot/reestablishing shot
              shot/reverse shot
              superimposition
              wipe
       b) Matches
              eyeline match
              graphic match
              match on action
       c) Duration
              long take, aka plan-sequence
              overlapping editing
              rhythm
    II Styles
         continuity editing
         montage
         elliptical editing

5 Sound
    I Sound editing
         sound bridge
         sonic flash
    II Source
         diegetic/non-diegetic
         direct sound
         nonsimultaneous
         offscreen
         postsynchronization: dubbing
         sound perspective
         synchronous sound
         voice over
    III Quality

6 Analysis